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In the Netherlands gambling is either done by the state owned company with all profit going to state treasury or heavily regulated when done online. All to prevent gambling addiction.

https://en.wikipedia.org/wiki/Holland_Casino

It seems harmful to let gambling be unregulated...

Even loot boxes in games are illegal https://boundingintocomics.com/2020/10/30/netherlands-rules-...



I lived in Eindhoven for two years and passed by its Holland Casino every week. I never knew it was run by the Dutch state!

There is a Chinese Internet slang "智商税" ("IQ tax"), used to describe products with questionable actual value, like pseudoscience-based health products, luxurious goods with crazy price tags. The idea is that only people with poor judgement would buy such products, and in doing so are being taxed for low IQ.

But a state-run casino... that's a literal IQ tax.


We have a similar motto in French, "la taxe des cons"

We also have state-run casinos in Québec, as well as state-run lotteries. They have a legal monopoly on gambling, except for some exceptions for bars and online betting which is practically unregulated.


German equivalent is "Dummensteuer"(tax for being stupid) regarding lottery.


Is organic food an IQ tax?


>It seems harmful to let gambling be unregulated...

It seems barely any better make a state revenue stream out of it.


It is. If it would be totally banned it would result in an emergence of a black market.

We have the same thing on Hungary, there is one state controlled gambling company that's under heavy regulation (18+ only, full with warning signs against gambling, barely any advertisements, has only a few old-school products like scratch cards)


Sure a black market would be worse, but why not just regulate it. Government shouldn't have an incentive to ensure that gambling exists and remains profitable which they do so long as they're running it. Government shouldn't be directly engaged in the business of any vice for that reason.


To add to the other reply, governments can be pretty good at unoptimizing the user's experience. As opposed to, like, game companies trying to make it really easy and tempting to pay for stuff on your phone, the specific government person in charge of this stuff is (hopefully) not walking home with pockets full of money if they get people to gamble.

If it's something like a police officer whose funding comes from collecting fines, sure, there are really bad incentives there. But if the government casino department isn't eating what it kills then it doesn't seem like a problem.


Because the government is less prone to bouts of greed.

No stockholders who expect infinite profit growth, no CxO with bonuses dependent on increasing revenue, and has public oversight by default: government should be the only entity trusted to directly engage in any vice business. They are the only entity I trust to put honest effort in decreasing their user base.


The government still has that incentive if it's taxing companies that profit from gambling.


This view is predicated on whether you trust your government to do the right thing or not. The government is already trusted with policy and handling opiates, without going Perdue pharma


Realistically, your choices are:

- corporation’s primary revenue stream

- local government’s major revenue stream

- state/federal government’s minor revenue stream

- criminal org’s major revenue stream (prohibition)

Given those choices, state+ size governments are least likely to paperclip-optimize for gambling “revenue”, and federal/national government would care the most about negative externalities since they compete with other nations, on metrics removed from raw “tax” revenue.

And the US has state lottos already.




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